![]() ![]() Unfortunately, some players behave poorly in games. You lose your buy-in if you don’t return to complete a game that has started.Ĭonnection issues that result in the computer playing on your behalf or cause you to not be present at the end of a game is not a basis for a refund of your buy-in or presumed winnings. After a game starts, your seat will be reserved until the end of the game, but the computer will play on your behalf until you return. Before a game starts, we’ll briefly reserve your seat while disconnected to give you a chance to come back. Connection IssuesĬertain actions such as switching tabs (in a browser), switching apps (on a phone or tablet), or losing Internet connectivity will disconnect you from a game. After the game starts you forfeit your buy-in if you leave. Before this point, you may choose to explicitly “Leave Game” without losing your buy-in (closing the app or browser is not good enough). Once all seats are filled, any player may click “Start Game” to begin play. Starting a GameĪll seats must be filled by real players before a game can start. At the end of the game, winnings are distributed evenly among winners (including tying players). Once the game starts, you’re committed to the buy-in, but you must finish and win the game to receive your winnings. This is your contribution toward the winnings plus a small entry fee. Buy-in and WinningsĬompete games have a buy-in represented in Trickster Chips. Available with full, preset, or no chatīefore you can enter your first Compete game, your account must be more than 1 day old and you must complete 7 games in the Play, Join, or Practice sections.In addition to winning Trickster Chips, Compete games are: Trickster Chips have no cash value and cannot be redeemed or refunded. Compete games offer you the opportunity to win Trickster Chips in competition with other real players. ![]()
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